Big Law
Adobe Introduces ‘Substance 3D Modeler’ as a Product of Their Acquisition of Oculus Medium

Back in 2019, Adobe acquired the Oculus Medium PC VR sculpting tool and made it free. Adobe just launched a new ‘Substance 3D’ suite of creation tools, and Medium is evolving to become Substance 3D Modeler.
Oculus Medium started development in 2014 as an internal showcase of the potential of positionally tracked controllers.
Oculus Touch controllers were shown at dozens of trade shows & conferences in 2015 and 2016, with Medium being the demo of choice for creatives. We first tried it at Oculus Connect 2, declaring the experience “the future of creativity”.